SoW DCS Server Changelog

The page provides a breakdown of all the updates/ changes made to the server and the mission set. Expand each section in order to see the updates made for that version.

v103 – September 2021
  • add AA to Conches and Evreux –
  • added concrete AA bunkers to Argentan and Goulet looking down runway
  • Ensure that 2x EARLY P47s are available at Funtinton in all missions
  • Add 4th mid-to-long range target for allies which is off the Caen-vector
  • increase size of many ground targets closer to 40 units
  • added more allied ships to the channel near the French coats (but not samuel chase)
  • added RADAR equipped Fighter Direction Tender ships
  • AI tweaks
  • Added “CLEAR MENU” code early in the mission to clear menu items from previous mission
v102 – 16 June 2021
  • Fixed naming error on spawns at Evreux
  • Re-positioned all AI wingmen to be closer to takeoff thresh-holds to reduce their pre-takeoff time
v101 – 08 June 2021
  • Check all balloons altitudes and directions for wind and cloud
  • Reposition St.Lo lights and balloons
  • Space triggers out for stability
  • Add in some AI activity
  • Check All Air raids have SAFE / FAIL triggers for future stats preparation
  • Fix some anomalous AI skins on statics
v99 and v100 – May 2021 for DCS 2.7

Rename ALL units in old mission according to new naming conventions
Rename all statics to collapse length of unit names
Rename all player aircraft groups and units to be more concise and consistent
Export all old units to template
Load new base mission for 2.7 and import units template
Replace flak, searchlights AND barrage balloons at Le Havre.
Replace 88mm flak at Calvados 
Remove the southern AA at Argentan
Replace Argentan City Flak with new template
Replace carpiquet airfield neutral structures with new template
Replace Le Manche + St.Lo 88mm flak with Le Manche template
Replace Channel Islands 88mm flak with template
Replace Granville 88mm flak with template
Replace Villiedieu 88mm flak with new template
Chippelle airfield should never be blue (confirm in all missions)
Lignerolle airfield should never be blue (confirm in all missions)
Rename all team target/ objective units according to new naming conventions RTx BRx
Rename all Nuetraliser units for neutral airfields according to new naming conventions
Set time/ date + weather for new 2.7 weather/ cloud options
Check mission briefings and situation descriptions for errors and currency
Remove old and add in new briefing images for both teams
Rebuild Target triggers and add in code to log-write for target completion
Rebuild Air aircraft waypoints, altitudes and formations to be consistent with new weather etc.
Rebuild Build Bomber/ AI aircraft triggers
Confirm locations of Bulls eyes
Add in JTAC roles
Rebuild Searchlight triggers
Rebuild airfield logistics/ supplies
Check hidden/visible units are set correctly

GROUP NAMING for non-target ground units to generally follow,
Team, Type, Location
For example: BAAFCPQ = “Blue Anti Aircraft at Field Carpiquet”

Codes list:
TEAM:
B
R
N

Type:

AA – Flak/ 
IN – Infantry
AR – Armour
AT – Artillery
BB – Barrage Balloon
SRCLight – Searchlight 
OB – Obstruction

C = CITY
F = FIELD (airfield)
R = Region

Placenames:

LHV – Le Havre
VLC – Calvados
SLO – St.Lo
LMC – Le Manche
CHI – Channel Islands
GRV – Granville
CHE – Cherbourg
ARG – Argentan
ARM – Arromanche
BAY – Bayeux
GCP – Grandcamp
FAL – Falaise
LSX – Lisieux
SVT –  St Vaast
DUH – Pointe-DuHoc
IOW – Isle of Wight
ROU – Rouen
CPQ – Carpiquet
BEU – Beuzeville
LEM – Le Molay
CHP – Chippelle
CTV – Cretteville
BIN – Binniville
STC – St.Croix
COT – Cotentin

v93 – 07 APR 2021

Frontline FW190 A8s now start hit with no fuel. Refueling is required to get airborne. This should still be much faster than waiting for full warmup.

v92 – 02 APR 2021

Minor rework of some low-level AA
Check BF109 Tail numbers for 074 and 64 duplicates
Check blue team wingman groups are set to fighter sweep
Add some content to Channel Islands area
Add triggers to enable non-combat task stats collation
reworked allied RADAR to act as beachhead protection rather than deep forward control

v91 – 10 MAR 2021

Phase 1 implementation of some new stats functionality
Adjusted German RADAR in attempt to resolve a blind spot
Adjusted some AI activity
Afternoon missions start 10 minutes earlier
Updated shipping at Le Havre, Cherbourg and Rouen
Attempt to fix some airfield neutrality issues
Adjusted supplies at airfields in light of recent news about how fuel supply works (evened the teams up)

v90 – 10 FEB 2021

updated the onscreen escort requests
changed timing of some raids
some allied A20 formations no have AI escort
AI interception of A20 raids reduced

v89 – 05 JAN 2021
  • deleted all player-controllable bunker units
  • added player controllable flak to limited number of locations
  • reworked flak at Baz/Rucq/Lanth/Beny for low level strafe defence
  • replaced Le Havre flak with updated template
  • replaced cherbourg flak with updated template
  • red team radio briefing image updated
  • reworked grand camp port units
v88 – December 2020
  • All German “41” AA guns with 37s or 36s, because the 41s were not deployed in Normandy
  • Player spawnable Doras (1-4) moved from Goulet to Barville. Remainder (5-8) at Goulet deleted.
  • Player spawnable Doras (1-4) moved from Vrigny to Evreux
  • Reduced number of P47s at St. Pierre to x4 prior to June 13, x6 from June 14-16 and x8 thereafter
  • Removed P51s from St Pierre
  • Reduced P51s at Buzeville to x4 prior to June 13, x6 thereafter
  • Longues Sur Mer is no longer the first RAF ALG to be operational. St. Croix is, to match history.
  • New AA and control tower added at St Croix to be more effective against strafing
  • All st. Croix spitfires changed over to normal wing variant (RCAF 442 and 443)
  • removed all AA and statics from Longue-sur-mer preior to June 21
  • Removed all bombs from all allied airfields in France prior to June 17th
  • updated red team briefing note
  • Bazenville and Beny now operational on June 13th
  • Longues sur mer now operational on June 21
  • Added searchlights to arromache from 11th June onwards
  • St.Laurent “Americanised” and make more “transporty” (some space reserved for C47 use when added to asset pack)
  • Lantheuil now operational on 21st June
  • Sommevieu now operational on 22nd June
  • Rucqueville / Coulumbs now operational on June 16th
  • Cardonville now operational on June 14th
  • Deux Jim now operational on June 14th
  • Cricuevilee now operational on June 22 (P51s 353rd Fighter Squadron)
  • Brucheville now operational on August 2nd
  • Crettevile now operational on Jul 10th (reserved for P38 lightnings)
  • Azeville now operational on July 2nd P51s (382nd Fighter Squadron x4)
  • Reduced all Lessay spawns by 50% – only a “rotte” to be based there now
  • Reduced all Carpiquet spawns by 50% – only a “rotte” to be based there now
  • Carpiquet airfield AA updated to be more effective against strafing for early missions when airfield is still active
  • Moved the P51s with wingman P51s from Ford to Chailey
  • 19Sqn P51s will now move from funtington to Ford on 15th June, then to France on 25th June.
  • Added +2 P51s to 487th at Funtington (HOL387 and HOZ414) update spawn text
  • Removed all HVARs from every allied airfield before July 10th. HVAR will only be allowed at an airfield for arrival of D-40 513th FS on July 15th. No P51s will be based at that airfield.
  • All Funtington P47s swapped over to D40 in order to allow use of the M8 tube rockets from there
  • Add single Freya to the Argentan Flak battery (in case it actually does something….)
  • Improved allied and axis RADAR sites to high skill – to see if that solves some LotATC blind spots
  • Redirected AI airfield attacks to active ALGs
  • concentrate more anti low-level flak at allied ALGS in early missions to reflect the more concentrated spawn pattern in the first few missions
v87 – December 2020

Increased A20s representation in bomber raids
Replaced Le Havre flak with new v4 template
Replaced Carpiquet/ Caen/ Falaise/ Liseux flak with new Calvados templates (21 down to 12 guns)
Replace St.Lo and Littcau flak with new Manche template (12 down to 8 guns)
Replace cherbourg axis flak with new Cherbourg axis template
Updated some Barrage Balloon groups in anticipation of ED fix

v78 to 86 – October and November 2020

v.78
Update Bofors guns due to ED RoF update

v.80
Reduce low-level deterrent units to 10 per side
Reduce Carpiquet obstructions
Reduce Bayeux AA to 4 units
Expand out start triggers 4 8 12 15 17 19 21 etc…
Add Human+Ai spawns to Haterive and add to briefing:
Add Blue AI formations
Correct JG1 slot names at Argentan

v81
P47s all to D-30 early
P47 skins in France to 61st Invasion skin pre July 06

v.82
Check P47 radios 124 AF 131 XX
Addws white wulf skins to Antons at Goulet

V83 –
All spitfire liveries to either June or July
Ground targets speed to 0 to reduce lag

v84
Spitfire radio frequencies everywhere

v85

  • June 10th – there are two FUB spitfires at LSM
  • Rework Flak guns at 2ndary RAF bases. Max 4 2xQuad 2xBofors
  • Re-work Flak at primary RAF bases replace Vierling with Quads
  • Add some of the new tractor units in to ground objectives where appropriate
  • Low Level allied flak/ deterrent units – replace all greyhounds with Quads
  • Delete Courselle, Le Hemel and Arromanche flak units. To be replaced as part of the new Heavy coastal batteries)
  • Delete Utah flak (2x Bofors)
  • US ALG bases use 37mm instead of the bofors
  • Add coastal Allied QF 3.7-inch Heavy Flak batteries (template)
  • Ensure Allied searchlights present from June 17th onwards
  • Move allied ships into Flak gaps or offshore
  • Hide intel area statics at Hauterive
  • MIST script updated
  • ALG rockets aligned with briefing

v86

  • Ensure Allied searchlights present from June 17th onwards and correct activation (group AI off/ on)
  • all allied radios Ch. D to 100
  • add a maschinensatz next to every searchlight and max 3 per group
  • replace Caen Palace searchlights from template
  • replace Cherbourg Palace searchlights from template
  • replace Le Havre searchlights
  • Bayeux, arromanches, grandcamp searchlights reworked
  • MORNING start times to 0350
v77 – 02 September 2020

Adjusted flak to account for recent ED updates to BOFORs guns

v76 – 30 August 2020

Minor updates for improved LotATC functionality
All Player P47s in France updated to have the Benajmin Mayo skin with invasion stripes

V73, 74 and 75 – 27 August 2020

MAJOR MISSION UPDATES to all missions.
In order to facilitate the introduction of LotATC as the server’s Air Group Controllers / Ground Controlled Interception tool, the following changes are made to all missions:
The JTAC roles have been updated to provide ONLY visual information (no F10 map icons) at a specific set of airfield locations. This is designed to allow players to act as airfield traffic control, via Combined Arms, using the “Fire Control Bunkers” as Control Towers.
F10 Map Fog of War has been added. Unit visibility is set to allies only. All units EXCEPT for the “driveable” units are set to hidden. The only units the JTAC will see on the F10 map are the ground units which they can take physical control of. Aircraft will not be visible on the F10 map for JTAC roles any more.
The bullseyes for both sides have been moved to the same location. Mention of that location has been added to the missions briefing. Placement of the bullseye is dependent on the specific target and unit orientation for that mission date.
All AI formation pilots have been renamed with an “AI” prefix. A full description of the new
RADAR and CONTROLLER functions is available here: https://stormofwar.net/server-radar-aircraft-control/
Weather has been updated for all missions. Turbulent air will be present on all missions where there is wind above 3 m/s. Turbulence will scale based on wind speed and historical conditions for that day. Turbulence will be most obvious at low levels and reduces towards 5000ft/ 1800m. Flying at low altitudes will therefore be increasingly difficult on windy days.

v71 & v72 – 07 August 2020

P51 blk 30s all replaced with blk 25s Wingman
spawns at Evreaux all moved closer to RWY 06 threshold
Checked and fixed aircraft names at Beuzeville
Fixed formations and skins at Ford airfield
Changed spawn locations of flights at Ford
Updated some ground units to better reflect country vehicles and tank mix
Added new message to mission endings, suggesting that player leave and rejoin server

v70 – 02 August 2020

Allied RADAR / JTAC interface adjusted slightly to remedy an un-wanted blind spot
All A20 raids adjusted to better suit how DCS treats these assets

v68 – 01 August 2020

Complete re-work of flak at LSM, St. Pierre, Beuzeville and St.Croix.
Fixed Utah beach coastal bofors unit placement, guns are no longer sunk into craters.

Thanks to Saint, Kondor, Wiggy and Burrito (Discord IDs) for testing the flak

v67 – 31 July 2020

1. All morning missions now start after 0500. This should mean that the AI no longer stays in “sleep” mode for the entire mission. Flak should now fire. AI should react to hostile assets. Once ED fix the AI, these can go back to their proper start times (pre sunrise)
2. Flak layouts at LSM, Brucheville, St Pierre du Mont, St Croix all updated slightly to check gun positions and skill levels. This is a temporary measure whilst we have some people (hopefully) testing some new flak ideas.

v 64, 65 & 66 – July 27 2020

v.64:
Improved Matches to historical weather based on UK Met reports and update briefing
Added turbulence on windy days
Checked and removed FW190 A8 pylons
Add Axis low level flak in some locations
Add Allied low level flak from June 13th
Updated Blue Falaise flak battery
v.65
Set static a/c to “hidden” – so JTAC won’t see them
Vrigny Dora skins updated
Goulet Dora skins and tail numbers updated
Anton tail numbers updated
v.66
Re-worked flak at Lessay, Argentan and Goulet
Moved a static aircraft at Goulet off the hillside

v63 – 18 July 2020

RADAR scripting updated to include a delay for controller response as well as updating information for “merged” contacts
All scripts moved out from mission file pack to improve mission load times and allow for faster server upates in future

General Server and mission update – 13 July 2020

General Server maintenance done.
SRS updated to v1.9.0.2
Minor changes made to some June 10-June14 missions (allied ordnance)
Fixed one mission date/ time to be consistent

v62 – 25 June 2020

All missions updated to version 62.

Liveries for all P51 mustangs updated.
All USAAF P51s in France will have one of the Drab olive liveries with the invasion stripes.
US P51s in England will now have 8th Air force styled blue-nose liveries.
All P51 squadron names updated to match historical units/ All P51 aircraft codes updated to match historical squadron ID codes.

New Mission: JUNE 18th added to server Mission overview added to website: https://stormofwar.net/dcsmissions/

v61 – 17 June 2020

All missions updated to v61,
Removed all static aircraft parked north side RWY on the downslope at St. Laurent sur mer. Checked Rockets at Beuzevile for late missions to match briefing 12 June AM,
Moved US 7th infantry to a position east of Montebourg and update brief to reflect historical position of the unit on that day
Changed a southern Flak unit to long range 3x 88mm 41s
All RCAF spitfire at St.Croix are now clipped wing
Corrected some spelling errors in mission briefings

v56 – 04 June 2020

P47s are now available.
8x P47 at St. Pierre du Mont. 366th FG “BZ” aircraft
12x P47 at Funtington. 358th FG “IA” aircraft

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