Storm of War

Clarifications regarding Airfield Supression, “vulching” and “spawn camping”

On Storm of War, “spawn camping” and “vulching” are explicitly allowed by the server rules. For many players, this concept is new or un-familiar. Many players are used to the idea that spawn areas are “safe” for a player. In some cases, players are used to having rules which protected them for the entire time they are on an airfield, or even on approach to landing.

On Storm of War, there are no safe zones. There are only the skills and competencies of the player. Want a less risky spawn? then choose a less risky spawn location. This is just one of the many trade-offs that players have to consider when flying on SoW.

Do I go for “fast action” at the risk of being killed before I know what’s happened, or do I extend my flight time by spawning further back?

Suppressing airfields and the spawn locations, bombing the spawn points, pot-holing the runways, strafing people on take off and landing, sea-gulling airfields – all of these activities are not only allowed, but encouraged by server admin.
When online, the server admins and their squads will be doing those things and will also, conversely, be defending their airfields and air-space against other players from opposing team who try to attack them.


It is not acceptable, on SoW to accuse players who attempt to deny and airfield’s use as cowardly or unsporting. To the contrary, complainign about the use of such tactics is considerd cowardly and unsporting.

Airfield suppression tactics are also taken into account in mission design. Many hours of effort are put in to making sure that rear/ away-from-the-front spawn airfields are available and viable on every mission. Spawning at or near the front is explicitly risky. Players are expected to weigh up the risks and benefits as part of their pre-flight decision making and planning.

Airfields are provided with flak guns and, in many cases, players can take control of those guns themsleves if the own the Combined Arms modules. SRS and sevrer chat can be used to warn other players that an airfield is being suppressed and groups can then be formed at other locations to fly there and relieve the base, or take the fight to the enemy and deny one of their airfields in return.

Here is a short update on some of the stats-related work that the SoW team have been developing over the past couple of months and is now getting ready for release onto the server.

RIBBONS:
We are overhauling the ribbons award system. Ribbons for players will no longer be awarded on a monthly basis. They will now be quarterly. This means that the first ribbons for 2022 will be awarded at the end of March and will cover the period JAN – MAR 2022.

Campaigns will continue to be monthly. It would simply to too much to ask of our stats system to hold onto more than a month’s worth of data at a time.
As a result of this work, all previous ribbons will be “replaced” on pilot records by a single ribbon which will be “pipped” according to the pilot records.
This player profile update is likely to occur before the end of Q1, 2022.

We are working to add a new ribbon type to the awards which will focus on “task” completion (as opposed to “kill” counts). This might or might not be ready for the first quarter. The ribbons work will tie in with other mission-related elements that have been overhauled including how bomber formation spawning and escort works, how our GCIs (our ground-based aircraft controllers) operate, how ground targets are completed and how we recognise recon and other tasks.

BAIL-OUTS
We are building a system which can record the location, altitude-above-ground and airspeed of all players when they bailout.
With this data we can do the following:

  1. Calculate whether or not the pilot would have survived the bailout in the first place, allowing us to replace those insane low-level “saves” with a pilot death, and
  2. Calculate the distance from the front line, allowing us to add in a graduated % chance of being captured for players who bailout behind enemy lines.
    Once completed, this work will mean we can revise the player career system also. Five (successful) bail outs will no longer be equivalent to a death for the purposes of the awards system.

We also hope this will encourage players to climb for altitude and to attempt to vector back towards friendly lines when damaged in order to increase their chances of both survival and not being captured.
This should go a long way towards a “fix” (at least for stats purposes) for the wholy sub-standard bailout system that DCS currently has in place.

Header Image provided by Magic Zach.

UNIT CITATIONS

23 Squadrons recieved Unit Citations for the 2nd half of 2021. Those with existing citations from previous periods recieve a “pip”.

The cited units are (link to squadron page on right):
  • VF17 – vf17
  • 2./Jagdgeschwader 542jg54
  • Ala13ala13
  • 56th FG56thfg
  • 1.JaVA1java
  • RCAF 402 Sqnrcaf402sqn
  • |269|269
  • No.119 Squadron (The Few)no119
  • 71st_AH71stah
  • 332FG332fg
  • Air Combat Groupacg
  • No.54 Sqnno54
  • 362nd Sqn362nd
  • IAFiaf
  • 122 Sqn122sqn
  • EAFeaf
  • Stick and Rudder Friendssrf
  • uglyugly
  • 9./Jagdgeschwader 549jg54
  • JaBoG32jabog32
  • Jagdgeschwader 53jg53
  • NO.20no20
  • [>GSJ<]gsj

PILOT AWARDS

31 Pilot Ribbons of each type were awarded (the total number that can be awarded is based on the number of players who managed 10+ hours flying on the server). See HERE for a more detailed explanation. Once added, the ribbons will automatically show on your pilot profile on the SoW stats pages as soon as you start accumulating stats for the following month.

Pilots who are receiving a second award of this ribbon (i.e. they also won this ribbon last year) will receive a “pip” to their existing ribbon.

=== Anti Shipping ===

1. VF17-Stu Fly
2. Soda
3. JG 53 Burrito [Milan 13]
4. JG78Flg_Bisch
5. JG 53 Plush [Milan 17]
6. 77SQNv_Shafs
7. NO.20_Fuzzy_Man_Peach
8. SounderCity
9. JG 53 Dusty [Milan 14]
10. EAF_T_Roman
11. 2FACE
12. VF17- 42sqd Slapbladder
13. NO.20_Loops
14. C_robs
15. 77SQNv_[AUSSIE]t0min8t0r
16. SRF_Emperor
17. TrashPanda
18. ZeroJuan
19. 122sqn JMB
20. 77SQNv_Ace25jp
21. Mackmac
22. 362nd Shooter
23. knuckr
24. TEXAS_RED
25. Tavel
26. 71st_AH_RebelSqurl
27. 362nd SlickDevel
28. 77SQNv_Piper
29. NO.20_W_Thomson
30. NO.20_Antne
31. Saylors

=== Ground Attack ===

1. xvii-Dietrich
2. JG 53 Burrito [Milan 13]
3. Cool Hand
4. JG 53 Dusty [Milan 14]
5. Soda
6. JG 53 Plush [Milan 17]
7. [ugly]Derbysieger
8. 77SQNv_Shafs
9. [ugly]Nirvi
10. 77SQNv_Ace25jp
11. Ramon
12. Titanium1959
13. SRF_Wilhelm Jäger
14. 77SQNv_[AUSSIE]t0min8t0r
15. Taco
16. NO.20_Krispy_Duck
17. NO.20_Fuzzy_Man_Peach
18. Proton
19. 2./JG54 barry c
20. FTC_Rostic
21. invis
22. Parrothead
23. NightOwl
24. 77SQNv_Piper
25. 71st_AH_RebelSqurl
26. 56th FG – Brigg
27. Junky 1-1 | Jenkem Junkie
28. VF17- 42 sqd Kane
29. 71st_AH Rob
30. Carrot 1-1 | Simps.NL
31. Lynx

=== Air to Air ===

1. 362nd Brannan
2. LeLv8_Archi
3. kablamoman
4. Fly_Flap
5. JG 53 Burrito [Milan 13]
6. knuckr
7. JG 53 Plush [Milan 17]
8. Cool Hand
9. VF17-Ketchup
10. Rufus
11. SRF_Wilhelm Jäger
12. SRF_Knauf
13. Goodyear
14. JG 53 Dusty [Milan 14]
15. 41Sqn_Riksen
16. [ugly]Nirvi
17. SPARE 78 | =STP= Schnarre
18. 122sqn JMB
19. LeLv-Raate-Mrsix
20. [ugly]Derbysieger
21. 122sqn Evil
22. 362nd Shooter
23. Willzah
24. 2./JG54 GRÜBER
25. No.54 Kennedyoz (KL-K)
26. 362nd Healer
27. HerrOberst
28. 362nd Andre
29. Charles La Gaule
30. 2./JG54 barry c
31. offelkart_ob

Storm of War has decided to clarify and update the rules regarding player disconnects. As of December 2021:
Deliberately disconnecting from the server while in control of a moving aircraft is prohibited on the Storm of War server. Pilots must come to a complete stop or bailout first before disconnecting. This applies on the ground as well as in the air. Players who disconnect in the manner described above will be warned on the stats pages. Repeated disconnects after a warning might result in being banned from the server.
(Changing roles whilst similarly airborne is also not permitted, but this is restricted by server-side scripting)

What is a Disconnect?
A disconnect occurs when a player leaves the server. This can happen deliberately, by clicking the “disconnect” button, shutting down DCS or by severing one’s own internet connection. Disconnects can also occur inadvertently. DCS multiplayer is not particularly forgiving when it comes to connection losses. A very short loss of communication with the server can result in a player being disconnected, through not fault of their own.

Over 500 disconnections are logged every month.

Unfortunately, determining what caused a disconnect is a non-trivial task. As far as the DCS log is concerned, all disconnects at first glance look the same. However, players who regularly disconnect when they are airborne do produce a slightly different signature, so deliberate disconnects can, with some effort, be detected post hoc.


Why does this matter?
The vision for Storm of War has always been to create an immersive environment for WW2 air combat operations within the limitations of the simulator that we are using. This has driven the overall structure of the missions and our decisions around the server infrastructure. It also drives our view of what we view as desired player behaviour.

One particular example of less desirable behaviour has been players intentionally disconnecting in flight, either in combat or shortly afterwards to avoid the consequences of that combat. It has led to heated reports on our Discord, accusations of cheating and many, many hours of work by those running the server; time that we would much rather invest in our development plans for the missions and other aspects of SoW.

What is SoW doing about it?
Firstly, players will find they can no longer move to spectators or to choose another player slot if they are airborne. Look in your chat window if you try and you’ll be warned to land, crash, bail or die before re-slotting. The chat message will also warn you that an airborne disconnection will be reported which brings us to the second aspect.

We are automating the process of dealing with all airborne disconnections and you will see a tiered increase in sanctions on the player stats pages ranging from an initial warning, through to eventual banning subject to review.

The robot we are using to help manage this task will first add a note to an individual player’s stats pages to let them know that some airborne disconnects have been logged.
If further disconnects are logged, the player will be formally warned on both their individual player stats and the main player stats page.
If further disconnects are logged after that point, the player’s stats pages will be suspended and admin will investigate the disconnection history. Evidence of disconnections to avoid aircraft or pilot losses will then result in a ban from the server.

A filter will be deployed to correct for some legitimate disconnect circumstances, where these can be identified by certain patterns.

We do not want to penalise those who suffer from the occasional bad connection. We encourage those suffering from regular/ repeated connection issues to highlight it to the server admin, though we are expecting these cases to be small compared to the majority of disconnects we are currently detecting.

There is no need to disconnect in the air as the mission nears end – wait it out for the server to roll the mission and then disconnect.

The best rule of thumb is to simply not disconnect once your wheels are off the ground. If you genuinely need to leave the server while airborne then quickly land or crash in a field, or bail out if you’re really short of time, and then disconnect. Do this and the system won’t report you. If you are in combat and you see someone disappear then please do continue to report it to Admin directly via a private message on the SoW discord, and we will investigate. Particularly egregious and repeated instances will result in a warning or server ban.

Finally, if you are able to wait a short while after bailing or dying then please do – it avoids that immersion breaking disappearance of your aircraft to other players, hopefully leading to less false reports of disconnections and that will help us to bring you more missions and more development. These few moments of your time will add immensely to the immersion of everyone… this is your way to directly support the SoW vision.

We’ll let you know when we the new sanctions system around disconnections is going live.

Game images in this article from “Rostic” – posted to SoW Discord

PILOT AWARDS

The following pilots have received the below awards for their performance in NOVEMBER 2021.

33 Ribbons of each type were awarded (the total number that can be awarded is based on the number of players who managed 10+ hours flying on the server). See HERE for a more detailed explanation. The ribbons will automatically show on your pilot profile on the SoW stats pages as soon as you start accumulating stats for the following month.

Pilots who are receiving a second award of this ribbon (i.e. they also won this ribbon last year) will receive a “pip” to their existing ribbon.

=== Anti Shipping ===

1. VF17- Gabby Gabreski
2. VF17-Stu Fly
3. Soda
4. 362nd Money
5. SRF_Wilhelm Jäger
6. JG 53 Dusty [Milan 14]
7. MIDWAY
8. Macho
9. JG 53 Burrito [Milan 13]
10. VF17- 42sqd Slapbladder
11. Kisscool
12. 77SQNv_Shafs
13. JG 53 Plush [Milan 17]
14. JG78Flg_Bisch
15. 77SQNv_[AUSSIE]t0min8t0r
16. SounderCity
17. Werner-Seitz
18. VF17- 42 sqd Kane
19. Parrothead
20. VF17-Hammer
21. VF17- 42 sqd walshtimothy
22. LeeHrvy
23. YUGO
24. -RCAF 402- Nat (AE-C)
25. VenZ
26. kutas
27. 362nd Shooter
28. ACG_Blondi
29. 71st_AH_RebelSqurl
30. |269| Kagrack
31. DocV
32. 1.JaVA_ICE
33. 77SQNv_Ace25jp

=== Ground Attack ===

1. xvii-Dietrich
2. MIDWAY
3. JG 53 Dusty [Milan 14]
4. Soda
5. Ramon
6. 362nd Money
7. Havoc
8. 77SQNv_Shafs
9. YUGO
10. NO.20_Fuzzy_Man_Peach
11. JaBoG32_Crusader
12. VF17- Gabby Gabreski
13. [ugly]Derbysieger
14. |269| Buckshot
15. JG 53 Paddy [Milan 19]
16. Proton
17. JG 53 Burrito [Milan 13]
18. SRF_Wilhelm Jäger
19. 77SQNv_[AUSSIE]t0min8t0r
20. Titanium1959
21. Taco
22. SRF_Emperor
23. No.54 Philstyle
24. 2./JG54 barry c
25. 71st_AH Rob
26. [ugly]Nirvi
27. Cyking
28. 77SQNv_Piper
29. 56th FG – Brigg
30. Scooter
31. Parrothead
32. 71st_AH_RebelSqurl
33. VenZ

=== Air to Air ===

1. kablamoman
2. 362nd Andre
3. JG 53 Dusty [Milan 14]
4. Rufus
5. 2./JG54 GRÜBER
6. JG 53 Paddy [Milan 19]
7. Goodyear
8. SRF_Biggs
9. 362nd Brannan
10. SRF_Wilhelm Jäger
11. LeLv-Raate-Mrsix
12. JG 53 Plush [Milan 17]
13. BJ-coco
14. VF17- Gabby Gabreski
15. [ugly]Nirvi
16. 332FG Sentinel
17. NO.20_Fuzzy_Man_Peach
18. 2./JG54 Teckel
19. 122sqn JMB
20. 362nd River
21. No.54 Philstyle
22. Willzah
23. III./JG26- ButcherBiird
24. König
25. HerrOberst
26. 122sqn Bruv
27. No.54 Kennedyoz (KL-K)
28. ZAVAR
29. FF*Mamba*13
30. SRF_Knauf
31. JG 53 Burrito [Milan 13]
32. -RCAF 402- Mac (AE-R)
33. [DoW] Alpha

PILOT AWARDS

The following pilots have received the below awards for their performance in OCTOBER 2021.

Up to 30 Ribbons of each type were awarded (the total number that can be awarded is based on the number of players who managed 10+ hours flying on the server). See HERE for a more detailed explanation. The ribbons will automatically show on your pilot profile on the SoW stats pages as soon as you start accumulating stats for the following month.

Pilots who are receiving a second award of this ribbon (i.e. they also won this ribbon last year) will receive a “pip” to their existing ribbon.

=== Anti Shipping ===

1. VF17- Gabby Gabreski
2. VF17-Stu Fly
3. Soda
4. JG 53 Dusty [Milan 14]
5. JG 53 Burrito [Milan 13]
6. JG 53 Plush [Milan 17]
7. AKor
8. No.54 Thurmann
9. [vPoAF] Shrimp
10. VF17-Blisters
11. 77SQNv_Shafs
12. 122sqn Cowboy
13. Klever
14. VF17- 42sqd Slapbladder
15. JG78Flg_Bisch
16. No.54 Philstyle
17. SRF_Emperor
18. FF*Mamba*13
19. EAF_T_Roman
20. VF17- 42 sqd walshtimothy
21. Trofimov
22. Bagpipe
23. Jester 3-1
24. 2FACE
25. -RCAF 402- Nat (AE-C)
26. MIDWAY
27. -RCAF 402- Cub (AE-B)
28. 71st_AH Rob
29. Popsablinkin
30. VenZ

=== Ground Attack ===

1. MIDWAY
2. 122sqn Nematome
3. JG 53 Dusty [Milan 14]
4. [ugly]Nirvi
5. Ramon
6. JG 53 Burrito [Milan 13]
7. JaBoG32_Crusader
8. No.54 Thurmann
9. 122sqn Bruv
10. Scooter
11. 77SQNv_Shafs
12. JaBoG32_Cyking
13. =RS= EnvyC
14. SRF_Wilhelm Jäger
15. Titanium1959
16. 122sqn JMB
17. QB.Shallot
18. [ugly]Derbysieger
19. JG 53 Plush [Milan 17]
20. YUGO
21. JG 53 Paddy [Milan 19]
22. [AUSSIE]t0min8t0r
23. No.54 Philstyle
24. SPARE 78 | =STP= Schnarre
25. VFA-89 | hitchy
26. NastyNate
27. (WP) TeufelHunden
28. 71st_AH Rob
29. 56th FG – Brigg
30. SRF_Robert

=== Air to Air ===

1. JG 53 Dusty [Milan 14]
2. 362nd Iceland
3. 362nd Shooter
4. JG 53 Paddy [Milan 19]
5. [ugly]Nirvi
6. JG 53 Burrito [Milan 13]
7. JG 53 Plush [Milan 17]
8. Tavel
9. SRF_Wilhelm Jäger
10. 122sqn Nematome
11. VF17-Knuck
12. Rufus
13. 332FG Magic Zach
14. 332FG Sentinel
15. 122sqn Bruv
16. Zigi
17. SRF_Biggs
18. amazing
19. No.19 MJDixon (TONIC 1)
20. [vPoAF] Shrimp
21. kablamoman
22. No.54 Kennedyoz (KL-K)
23. 362nd Andre
24. =RS= EnvyC
25. FF*Mamba*13
26. No.54 Philstyle
27. LeLv-Raate-Mrsix
28. Swinder36
29. AMVI_Vinci
30. Macho

Recently we posted an article about the F4U-1D Corsair, and its possible inclusion on the Storm of War server (link). But what about the Messerschmitt Me 262?

The short answer: Yes, as Kommando Schenck, KG51

The long answer:

Deciding whether or not a module makes sense on the Storm of War Normandy missions is mostly driven by historical concerns. However, in the absence of a matching historical plane-set, some compromises have already been made so there are at least SOME aircraft for players to fly, and to vary the missions to keep things interesting.

The Me 262 has been oft requested for Digital Combat Simulator (DCS). It was included in the original Kickstarter project, and has since been formally adopted by Eagle Dynamics (ED). However, in December 2020, it was announced that it would not be the next module after the DH.98 Mosquito. At the time of writing this, it is not clear if it would be produced in the future. Plans and priorities can change, of course.

Its inclusion in online combat flight simulators is a complex and highly emotive topic. The aircraft has near mythical status as a result of limited original historical sources (due to the rapidly-evolving war situation), misleading propaganda, over-simplistic interpretation and ill-informed commentators. But if it is brought to DCS, the question has been raised regarding whether or not it would make sense to add this module in to the SoW missions as a flyable aircraft.

To answer this question, we have turned to historically-based sources. There are two areas of interests from where we might be able to shed light on whether or not the Me 262 was in any way involved in the Normandy campaign, or, if they were present in the air space of the DCS Normandy map during the relevant time period.

The answer is, yes, although it was only at the very end of the campaign, after the collapse of the Falais pocket and as the Allies reached the Seine river.

During the initial deployment of the Me 262, there were three combat-trial units, as bomber (Schenck), fighter (Nowotny) and reconnaissance (Braunegg). The first Me 262s of Kommando Schenck reached Châteaudun on 20 July 1944. They were there for a few weeks, preparing for operations before the decision was made to pull back from an encroaching front line. They then moved to Étampes on 12 August, and were there for 3 days before moving again to Creil and, then Juvincourt. From Juvincourt, the first sorties were carried out.

Two Me 262s taking off from Juvincourt in August 1944.

Between 09.34 and 09.42 hrs. on the 26 August 1944, three of the Einsatzkommando’s aircraft, each carrying a single AB500 canister of SD10 fragmentation bombs, took off from Juvincourt to attack troop concentrations on the left bank of the Seine in the loop northeast of Bonnières.

During the next 3-4 days, the unit carried out 4-5 sorties per day against Allied ground targets, using AB500 and SC500 ordnance. On the 29 August, the unit finally abandoned the front line and moved to Belgium.

However, the Storm of War campaign has ended by this stage (we can probably extend to somewhere between 10-17 August).

Context

To put this into context, we show the positions of the DCS airfields (blue dots) and the historical airfields used by the Me 262 (yellow dots). Of the latter, only Étampes is on the DCS map area (and, even then, it is in the low-resolution terrain area; this is similar to the situation we have with the Corsair).

The attack operations were flown on 26 August against Bonnières (the red dot) from Juvincourt, about 1-2 weeks after the Storm of War campaign ends. Also in the image is the historical US Twelfth Army Group map, showing the position of the front line approx. 2 hours after the attack. By this stage, the SoW campaign is over, as the last blue airfield has been overrun.

However, for the very last day or so of our campaign, the Me 262s were at Étampes, which is on-map (just!), and thus meet the same criteria we used for the Corsair.

How would the Me 262 be included?

The inclusion of the Me 262 if and when it is released will likely take the form of a single section of 1-3 spawn-able player aircraft only. If possible, these aircraft will adopt I./KG51 squadron markings and the most applicable livery. They will be based at the closest airfield to Étampes, which is Évreux on the DCS Normandy map.

As the aircraft was historically used for ground attack, it would be deployed in a similar manner on the server. AB500 and SC500 munitions would be fitted. And, if possible, the cannons (or at least cannon ammunition) would be removed.

It would be a feature point of a single mission, and would probably be limited to only part of the mission (late or conditional spawn).

If the Normandy map is upgraded again (like the massive upgrade it got in December 2019), it may warrant revisiting this assessment. If the map expanded to the east, that would change things a lot.

But, for now, we recognise that this is a somewhat academic exercise. We have no indication what the next DCS WW2 aircraft (if any) would be and, even if it is the Me 262, whether we’ll still be around to implement it. Still, like all the things for the server, we consider them very carefully and the research involved is interesting in its own right.

For those interested, our full report (including all the references that were used) can be found here: http://stormofwar.info/documents/SoW-078-Me262inNormandy_v01.pdf

PILOT AWARDS

The following pilots have received the below awards for their performance in SEPTEMBER 2021.

Up to 30 Ribbons of each type were awarded (the total number that can be awarded is based on the number of players who managed 10+ hours flying on the server). See HERE for a more detailed explanation. The ribbons will automatically show on your pilot profile on the SoW stats pages as soon as you start accumulating stats for the following month.

Pilots who are receiving a second award of this ribbon (i.e. they also won this ribbon last year) will receive a “pip” to their existing ribbon.

=== Anti Shipping ===

1. VF17- Gabby Gabreski
2. VF17-Stu Fly
3. Soda
4. VF17-Ketchup
5. JG 53 Dusty [Milan 14]
6. JG 53 Plush [Milan 17]
7. Shafs64
8. 362nd Shooter
9. JG 53 Burrito [Milan 13]
10. JG 53 Paddy [Milan 19]
11. 1.JaVA_ICE
12. 1.JaVA_Biggles
13. Ryballz
14. 71st_AH_RebelSqurl
15. 362nd Andre
16. 71st_AH_Gamecock (XR-G)
17. 71st_AH Rob
18. Chops
19. VF17- 42 sqd walshtimothy
20. 122sqn Bruv
21. [vPoAF] Shrimp
22. Parrothead
23. Piper
24. VF17- 42sqd Slapbladder
25. Goodyear
26. Spit55
27. No.401 BigglesCDN
28. [WP] TeufelHunden
29. AKor

=== Ground Attack ===

1. JG 53 Burrito [Milan 13]
2. 122sqn Bruv
3. JG 53 Dusty [Milan 14]
4. JG 53 Plush [Milan 17]
5. JaBoG32_Crusader
6. [WP] TeufelHunden
7. Shafs64
8. SRF_Gadreel
9. Soda
10. JaBoG32_Cyking
11. No.54 Mr Red
12. No.54 Kennedyoz (KL-K)
13. 122sqn Nematome
14. YUGO
15. [SSET] Westen
16. SRF_Wilhelm Jäger
17. JG 53 Paddy [Milan 19]
18. Pierre Closterman
19. 71st_AH_Gamecock (XR-G)
20. 71st_AH Rob
21. Avanti1
22. VF17- 42 sqd walshtimothy
23. VF17- 42sqd Slapbladder
24. canary
25. Parrothead
26. VF17-Stu Fly
27. -RCAF 402- Nat
28. Lukasto90PL
29. 71st_AH_RebelSqurl
30. Chops

=== Air to Air ===

1. kablamoman
2. 362nd Iceland
3. SRF_Wilhelm Jäger
4. 362nd Andre
5. JG 53 Plush [Milan 17]
6. 362nd Shooter
7. JG 53 Dusty [Milan 14]
8. 122sqn Bruv
9. SRF_Knauf
10. FF*Stid*15
11. Rufus
12. JG 53 Burrito [Milan 13]
13. WinterWerewolf
14. offelkart_ob
15. Kaneka
16. 122sqn Nematome
17. -RCAF 402- Cub
18. 2./JG54 Teckel
19. SPARE 78 | =STP= Schnarre
20. Hellhorse
21. SRF_Biggs
22. No.54 Philstyle
23. EAF331_Stuntman
24. SRF_phizix
25. 2./JG54 barry c
26. SRF_Robert
27. SRF_Emperor
28. -RCAF 402- Nat
29. [SSET] Westen
30. FF*Mamba*13

The short answer: Yes, as RNAS 759 Squadron

The long answer:
Deciding whether or not a module makes sense on the Storm of War Normandy missions is mostly driven by historical concerns. However, in the absence of a matching historical plane-set, some compromises have already been made so there are at least SOME aircraft for players to fly.

The with proposed released of the Corsair at an unknown date sometime in the future by Leatherneck/ Magnitude 3, the question has been raised regarding whether or not it would make sense to add this module in to the SoW missions as a flyable aircraft.

To answer this question, we have turned to historically-based sources. There are two areas of interests from where we might be able to shed light on whether or not corsairs were in any way involved in the Normandy campaign, or, if they were present in the air space of the DCS Normandy map.

The first issue is relatively easy to answer. The Corsair did NOT play a role in the Normandy landings or the Normandy campaign to any significant degree. It is almost certain that no corsairs were present over the invasion forces on D-day itself, and it is similarly almost certain that not Corsairs flew over France in support of the allied forces on the ground in the weeks post invasion.

In the lead up to, and the execution of the invasion itself, the Royal Navy’s air fleet arm was largely concerned with Operation Neptune. The Royal Navy resources were split up into various task forces. The carrier-related support for this operation was assigned to “anti-Submarine Escort Groups (under Western Approaches Command)”. This group consisted of 3 Escort carriers (HMS Tracker, Pursuer and Emperor, equipped with 62 aircraft including Corsairs), 14 Escort destroyers, 3 Sloops and 38 Frigates. These forces were positioned approximately 150 miles west of Land’s End, and did not play a role over the channel.

In the Royal Navy’s own publication “Operation Neptune: the Normandy invasion
D-day 6 June 1944
“, a short section is dedicated to answering the question “What was the contribution of naval aviation?”. This section specifies all of the Naval types and roles that were directly involved in the invasion itself. No Corsairs are listed.

Furthermore, soon after the invasion, the escort carriers were re-tasked to other theaters, taking their Corsairs with them. The deployment diary for HMS pursuer documents the roles of the escort carriers to the west of the invasion and the release of those forces on or about June 19th, 1944.

The second issue, whether the DCS Normandy map airspace played host to the Corsair during June-August 1944 can also be answered. This time, in the affirmative. Whilst individual squadron records for the Fleet Air Arm F4-U squadrons are not easily accessible, RAF documentation has shed light on this issue.

An RAF record of Corsairs which were lost to accidents indicates that at least four Corsairs were involved in accidents in the area around Yeovilton and Zeals in July to august 1944. Both of these locations are within the map limits of the DCS Normandy map. Furthermore, the RAF losses document indicates that these aircraft were all being flown by 759 Squadron.

759 squadron is elsewhere noted to have been equipped with the Corsair in 1944 and was based at RNAS Yeovilton (HMS Heron).

From this, we can confidently say that at least one squadron of Corsairs was operating in some capacity from Yeovilton, within the limits of the DCS Normandy map in July and August 1944. This information justifies the inclusion of the Corsair at least in a limited capacity on the SoW Normandy missions.

How would the F4-U be included?
The inclusion of the Corsair if and when it is released will likely take the form of a single section of two spawn-able player aircraft only. These two aircraft will adopt 759 squadron markings and the most applicable livery. They will be based at the closest airfield to Yeovilton, which is Needs Oar Point on the DCS Normandy map.

Thanks to Burrito for linking some of the source material used in this post.

References:
RN Operation Neptune PDF book – https://www.royalnavy.mod.uk/-/media/royal-navy-responsive/documents/events/d-day-70/13_472-nhb-operation-neptune-d_day-book.pdf

HMS Pursuer diary – https://www.naval-history.net/xGM-Chrono-05CVE-Pursuer.htm

RAF list of Corsair losses – http://www.rafcommands.com/database/losses/listing.php?cur=0&qacid=479&qt=TY&crdb=Henk

759 Squadron information – https://www.asisbiz.com/RAF/RN-759NAS.html

PILOT AWARDS

The following pilots have received the below awards for their performance in AUGUST 2021.

After the busiest ever month on the server, 35 Ribbons of each type were awarded (the total number that can be awarded is based on the number of players who managed 10+ hours flying on the server). See HERE for a more detailed explanation. The ribbons will automatically show on your pilot profile on the SoW stats pages as soon as you start accumulating stats for the following month.

Pilots who are receiving a second award of this ribbon (i.e. they also won this ribbon last year) will receive a “pip” to their existing ribbon.

=== Anti Shipping ===

1. VF17- Gabby Gabreski
2. Soda
3. VF17-Stu Fly
4. JG 53 Dusty [Milan 14]
5. JG 53 Paddy [Milan 19]
6. SRF_Wilhelm Jäger
7. =SFG=Cactus | Brusier 1-1
8. MIDWAY
9. JG 53 Burrito [Milan 13]
10. JG 53 Plush [Milan 17]
11. 1.JaVA_ICE
12. SRF_phizix
13. 215 | Torri
14. No.119_Viper (VK-S)
15. Shafs64
16. -RCAF 402- Nat
17. 362nd Shooter
18. xvii-Dietrich
19. IAF.Yuval
20. sparkylist
21. QB.Shallot
22. IAF.DMK
23. Yob
24. Parrothead
25. -RCAF 402- Cub
26. mac23
27. 122sqn Cowboy
28. DocInAB1RD
29. Hellhorse
30. Blomburglar
31. Phill
32. Spanky
33. MurderFalcon
34. Whiskey
35. pdub85

=== Ground Attack ===

1. MIDWAY
2. [ugly]Nirvi
3. 362nd Andre
4. [ugly]Derbysieger
5. JG 53 Burrito [Milan 13]
6. JG 53 Dusty [Milan 14]
7. QB.Shallot
8. 122sqn JMB
9. No.54 Philstyle
10. 122sqn Bruv
11. Shafs64
12. =SFG=Cactus | Brusier 1-1
13. JG 53 Plush [Milan 17]
14. No.54 Kennedyoz (KL-K)
15. SRF_Wilhelm Jäger
16. xvii-Dietrich
17. kyoku
18. Cool Hand
19. ACG_Stu
20. YUGO
21. SRF_Gadreel
22. JG 53 Paddy [Milan 19]
23. Soda
24. kablamoman
25. 56th FG – Brigg
26. ironbutterfly
27. JaBoG32_Crusader
28. Buck_Rogers
29. canary
30. Parrothead
31. Popsablinkin
32. QB.Rails
33. VF17-Captain Balou
34. JaBoG32_Cyking
35. SRF_Emperor

=== Air to Air ===

1. 362nd Andre
2. Cool Hand
3. 362nd Iceland
4. FF*Stid*15
5. ZAVAR
6. JG 53 Dusty [Milan 14]
7. No.54 Kennedyoz (KL-K)
8. 362nd Brannan
9. No.54 Philstyle
10. SPARE 78 | =STP= Schnarre
11. JG 53 Burrito [Milan 13]
12. Retro
13. SRF_Emperor
14. JG 53 Plush [Milan 17]
15. [ugly]Nirvi
16. 122sqn JMB
17. PeeGoose
18. JG 53 Paddy [Milan 19]
19. SRF_Biggs
20. SRF_Wilhelm Jäger
21. 122sqn Bruv
22. 362nd Kortana
23. Tavel
24. CDS_Narigón
25. amazing
26. SRF_Wayne
27. SRF_Erlkönig
28. rei
29. 2./JG54 GRÜBER
30. YUGO
31. Harold
32. SRF_Robert
33. offelkart_ob
34. kablamoman
35. QB.Shallot

SPECIAL MENTIONS IN DISPATCHES

During July, the server put a focus on Air to Ground attack. As a result of this focus, some specific actions have been singled out for special recognition.

The following Virtual Squadrons achieved the highest totals of ground units destroyed:

Jagdgeschwader 53 – 316 units destroyed
Ugly – 281 units destroyed
VF17 – 267 units destroyed

In addition the player MIDWAY single handedly destroyed the equivalent number of units as maintained by the following:

6 Infanterie-Regimente (431 trucks other vehicles)
6 Flakbatterien (71 flak)
2.5 Panzergrenadierabteilungen (195 halftracks)
2 Aufklärungsabteilungen (112 armoured cars)
0.5 Schützkompanie (74 infantry)
5 Festungen (5 fortified positions)

plus

1 Small town (107 buildings)
1 Jadgstaffel (18 fighters)
0.5 Bomberstaffel (7 bombers)
2 Ships (6572t)

PILOT AWARDS

The following pilots have received the below awards for their performance in JULY 2021.

26 Ribbons of each type were awarded for the month (based on the number of players who managed 10+ hours flying on the server). See HERE for a more detailed explanation. The ribbons will automatically show on your pilot profile on the SoW stats pages as soon as you start accumulating stats for AUGUST.

Pilots who are receiving a second award of this ribbon (i.e. they also won this ribbon last year) will receive a “pip” to their existing ribbon.

=== Anti Shipping ===

1. JG 53 Burrito [Milan 13]
2. 122sqn JMB
3. JG 53 Plush [Milan 17]
4. MIDWAY
5. JG 53 Tracer [Millan 15]
1. JG 53 Dusty [Milan 14]
2. MIDWAY
3. JG 53 Plush [Milan 17]
4. No.54 Philstyle
5. JG 53 Burrito [Milan 13]
6. 362nd Money
7. Buckshot
8. 122sqn JMB
9. Saylors
10. Goodyear
11. Parrothead
12. italy80
13. JG 53 Trueno [Milan 11]
14. 362nd Shooter
15. JG 53 Tracer [Milan 15]
16. No.401 BigglesCDN
17. VF17- 42 sqd walshtimothy
18. IAF.Yuval
19. 362nd Andre
20. IAF.DMK
21. VF17-Ketchup
22. 246th-Duchess
23. Evil 1-1
24. 246th-Murdock
25. 246th-Hollywood
26. Popsablinkin

=== Ground Attack ===

1. 122sqn Bruv
2. MIDWAY
3. No.54 Philstyle
4. Soda
5. JG 53 Burrito [Milan 13]
6. [ugly]Derbysieger
1. MIDWAY
2. Soda
3. Cool Hand
4. JG 53 Burrito [Milan 13]
5. [ugly]Derbysieger
6. No.54 Thurmann
7. No.54 Philstyle
8. [ugly]Nirvi
9. JG 53 Dusty [Milan 14]
10. 122sqn JMB
11. Boze
12. Shafs64
13. NO.20_Fuzzy_Man_Peach
14. kablamoman
15. VF17- 42 sqd walshtimothy
16. Cliffhanger31
17. invis
18. JG 53 Paddy [Milan 19]
19. Parrothead
20. 56th FG – Brigg
21. NastyNate
22. SRF_Gadreel
23. River
24. JG 53 Plush [Milan 17]
25. YUGO
26. JG 53 Trueno [Milan 11]

=== Air to Air ===

1. River
2. JG 53 Burrito [Milan 13]
3. IKEA 24-7 | Bilishe
4. JG 53 Dusty [Milan 14]
5. PeeGoose
6. 122sqn Bruv
7. FF*Stid*15
8. ssun_g0d
9. Ben Dover
10. JG 53 Plush [Milan 17]
1. River
2. SNAFU
3. SRF_Wilhelm Jäger
4. JG 53 Dusty [Milan 14]
5. 362nd Wallace
6. 362nd Iceland
7. JG 53 Burrito [Milan 13]
8. JG 53 Paddy [Milan 19]
9. No.54 Philstyle
10. kablamoman
11. BRUTUS 1-1 | GRÜBER
12. amazing
13. PeeGoose
14. 362nd Brannan
15. Cliffhanger31
16. Cool Hand
17. =475FG= Shifty |HADES|
18. JG 53 Plush [Milan 17]
19. RTyfgv
20. VF17-Ketchup
21. No.54 Thurmann
22. CDS_Narigón
23. 362nd Shooter
24. 362nd Kortana
25. 362nd Andre
26. SRF_phizix

The poll asking the community for their wish-list of DCS Normandy map updates is now closed. The results are in. There were 157 unique user replies. Each unique voter cast 5 votes (max one vote per item).
More detail/ context regarding the nature of many requests was posted in the previous magazine article. This content is repeated below the chart and table.

The tally of results is shown in the chart below with the MOST voted for at the top.

A Tabular display of the results is shown below.

ITEMVOTES
Implement the same coastline tech as used on Syria / Marianas maps.96
Expand the map limits to the south to include Rennes and the airfield there.77
Fix reported Terrain Deformities (see text below the table)64
Airfield Dinan-Trélivan added in west of map as requested on forums (see text below the table)62
Anything that can be done to extend the detailed areas of the map, in any direction61
Add the Great Harbour walls of Cherbourg, which are missing60
Fix waterways which flow up hill as reported on forums (see text below the table)56
Change the hard-coded minimum temperature down from 10 degrees to around 5 degrees43
Add the St. Lo to Periers to Lessay road, which is missing from the map.41
Remove the permanent hangars and brick structures from Allied Landing Grounds30
Guard towers and chain link fencing should be removed from the allied ALGs29
Add in names to moderate sized urban areas in XV71, XV70, XU78 and XU3821
Correct the orientation of St Croix ALG as per report on ED forums (see text below the table) 20
Fix the railways around Rouen and the Seine so that they show in the mission editor when zoomed out.20
Fix Church near Argentan which cuts through trees as reported on the ED forums (see text below the table)14
Remove trees/obstacles from middle of airfields2
Pre D-Day map version (may44) without allied airfields in France2
Official implementation of Barthek’s ground textures1
The ground handling should be adjusted to allow for take-off and landing on flat ground with all WW2 fighters1
Add the iconic St Mere Eglise church1
Update runway “grid wire” mesh1
View of the rocks of the French coast as on the Channel map1
Add winter version with snow1
Add shrubs, like on the Channel map.1

CONTEXT / DETAIL of several of the highest-voted items:

Airfield Dinan-Trélivan added in west of map as requested on forums. https://forums.eagle.ru/topic/266650-suggestion-for-new-airfield-on-normandy-map/page/2/?tab=comments#comment-4726707

Fix reported Terrain Deformities:
– near Bernay – https://forums.eagle.ru/topic/221130-reportedterrain-error-east-of-bernay/?tab=comments#comment-4107485
– near Carbourg – https://forums.eagle.ru/topic/269026-terrain-deformities/?tab=comments#comment-4683984

Fix waterways which flow up hill as reported on forums. https://forums.eagle.ru/topic/233042-normandy-rivers-climb-hills/?tab=comments#comment-4376189

Remove large permanent hangars and brick structures from Allied Landing Grounds (St. Pierre du Mont, St Croix, Longues sur mer, Beuzeville). this is based on aerial photos which do the rounds on the SoW discord which show the absence of structures at least early on in the invasion. https://upload.wikimedia.org/wikipedia/commons/c/c0/Saint-Pierre-du-Mont_Airfield.jpg
Further reference within this thread – https://forums.eagle.ru/topic/160689-normandy-map-inaccuracies/?tab=comments#comment-3245043

Fix the church near Argentan which cuts through the trees as reported on the ED forums. https://forums.eagle.ru/topic/231969-placement-of-church-near-argentan/?tab=comments#comment-232694

Correct orientation of St Croix ALG as per report on ED forums. https://forums.eagle.ru/topic/227142-st-criox-sur-mer-incorrect-orientation/?tab=comments#comment-227797

Add the St. Lo to Periers to Lessay road, which is missing from the map. This key road was the “start line” for Operation Cobra. https://www.b24.net/StLoPeriers.htm

Fix the railways around Rouen and the Seine so that they show in the mission editor when zoomed out. No reference for this, but when you zoom out in the mission editor, the railway network in the west remains visible. However the railways along the Siene river disappear.

Change the hard-coded minimum temperature down from 10 degrees to around 5 degrees. This means that early morning missions can be made with more sensible temperatures. https://forums.eagle.ru/topic/221009-hard-coded-minimum-tempreature-of-10c-and-no-snow/?tab=comments#comment-4106307

Add the Great Harbour walls of Cherbourg, which are missing. As reported on Forum: https://forums.eagle.ru/topic/160923-dcs-wwii-object-wish-list/page/2/?tab=comments#comment-4128711
https://en.wikipedia.org/wiki/Cherbourg_Harbour

Guard towers and chain link fencing should be removed from the allied ALGs (at least St. Pierre du Mont, St Croix, Longues sur mer, Beuzeville) . This was raised on the forums within this thread: https://forums.eagle.ru/topic/160689-normandy-map-inaccuracies/

Anything that can be done to extend the detailed areas of the map, in any direction. This is a less specific request to generally expand the map’s detailed areas. This is most obvious in the south-west, the east, and in England.

Implement the same coastline tech as used on Syria / Marianas maps. No reference.

Expend the map limits to the south to include Rennes and the airfield there. This would allow for the primary active LW airfield that was used during and after the invasion in this area. https://en.wikipedia.org/wiki/Rennes%E2%80%93Saint-Jacques_Airport

Add missing town names to moderate sized urban areas in XV71, XV70, XU78 and XU38. See the mission editor/ map. These towns are obvious, but not named.